ZWEIHÄNDER
As the war rages on, we look back to our roots, as our commanders demand.
We don't spin for fun. This is a serious battle.
We spin.
To. Win.
F1 for controls
Stay within range of the tip of the sword with your cursor.
Press and hold Space when you build enough speed to lift your blade and decapitate your foes.. er.. at least the ideas of them...
Finish all milestones to reach the ending (cutscene art not included for now)
| Updated | 1 day ago |
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | LAValor |
| Tags | First-Person, Godot, Medieval, My First Game Jam, No AI, Pixel Art, Short, Singleplayer, Top-Down, upgrades |
| Content | No generative AI was used |
Development log
- Changelog 0.1.42 days ago
- Changelog 0.1.32 days ago
- Beta Launch3 days ago

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